Captain Fu Nihao. Hero 4 AP. He has Reach (he can fight from a distance without being injured), Leader (he rolls the dice in white for initiative), Tactician (he has 1 bonus die for initiative), and Strategist (enemy miniatures must deployed before the Triad list).
Alchemist of Crystal Sun school , 3 AP alchemist. With his alchemical control, he loses 1 level of focus when injured only if the DOM is greater than his focus. 1st formula protects friends from enemy fire, 2nd formula boosts the DOM of friendly miniatures.
Sentinel of the Iron Heart, elite troop 3 AP. Expert Normal (1 bonus die when he chooses normal CC), and Pierce-Armor (he ignores the Tough skill).
Shadow of the Cobra Guard, elite troop 2 AP, Stealth and Leap, REF 6, COM 5 and DEF 11, a DOM table with 5 in sword-sword, the queen of the fast combat map.
2 Triadic Guards. Troop 2 AP. Reach and Flawless (they can make the enemy re-roll the die roll when they choose CC Parry).
Troop composed of 6 miniatures in resin with black plastic bases and their profile cards.